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Damy op den Kamp
Gameplay programmer / Tech Designer
I create game experiences.
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Sunbeat City | Year 2 Block

Sunbeat City | Year 2 Block

Jun 16, 2025

Sunbeat City is a first-person parkour game set in a Solarpunk City

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Soaked in Sin

Soaked in Sin

Jan 26, 2025

Soaked in Sin is an anthology of three games set in the imagination of a 6-year-old taking a bath. The first game being a collection of micro games, players make the biggest bubble, try to keep a bubble from popping, race a bubble through the bath, and trying to dodge lego bricks. In the second game, players use different bubble bullets in a first-person shooter, and in the third game, they clean up the mess before Mom gets back. I worked as a Gameplay Programmer on this project. This project was made for Global Game Jam 2025 in 48 hours with a group of 12 people.

GameJam
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Viewfinder

Viewfinder

Jan 24, 2025

As my second project at BUas as a Technical Designer, I recreated the core mechanic of Viewfinder in Unreal Engine 5. This mechanic lets players take pictures and place/blend them into the world. To showcase the functionality and creative potential of this mechanic, I designed a demo level that demonstrates its potential.

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Drifted Away

Drifted Away

Nov 15, 2024

Drifted away is a side scrolling game where you play as a cloud and have to push a raft across the ocean. Be careful though! There are many obstacles you have to avoid when guiding the raft around. Blow stuff away, destroy them with your lightning bolts! Made in 3 days for the CMGT Game Jam 2024. For this project I was responsible for Tech Design and Gameplay programming.

GameJam
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Armadillo Mayhem

Armadillo Mayhem

Nov 1, 2024

As my first project at BUas as a Technical Designer in Year 2 from switching from Programming to the Design & Production course that aligns more with my gameplay programming goals. You are an armadillo shooting up enemies. Roll and dash into enemies to damage them bounce around to turn into a boosted version and defeat everything on your path.

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Damy’s Sandbox

Damy’s Sandbox

Aug 1, 2024

Damy’s Sandbox is a big Unreal Project where I try out and make a lot of different things where sometimes quite interesting prototypes pop out off. In this blog I will be showing some of the highlights.

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Disconnected…

Disconnected…

Jul 21, 2024

Step into the boots of a resourceful robot navigating a mysterious space station in Disconnected... Created for the Kenney Jam 2024 in 48 hours, this game challenges you to traverse levels by connecting with cameras throughout the station. Each camera offers a unique perspective, altering how you view the world around you.

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ORTUS

ORTUS

Jun 28, 2024

First year project at BUas, a Twin-stick shooter game made in Unreal Engine 5.4.

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WolFish

WolFish

Nov 16, 2023

Play as a fish that transcends dimensions and transform into a wolf. Made in 3 days for the CMGT Game Jam #3 2023. For this project I was resposible for all of the programming inside of the game.

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Damy op den Kamp
Gameplay programmer / Tech Designer
I create game experiences.
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